How to design games that sell in three (very hard) steps.
Yeah I feel like this is a really important core idea for both marketing and game design
Honestly, a story mode for Drop Duchy wouldn’t be a bad idea at all. DLC maybe?
For another game maybe, it would be a lot of work to retroactively add story elements now.
Yeah I feel like this is a really important core idea for both marketing and game design
Honestly, a story mode for Drop Duchy wouldn’t be a bad idea at all. DLC maybe?
For another game maybe, it would be a lot of work to retroactively add story elements now.